nsawap.blogg.se

Lockpick gun vs hand
Lockpick gun vs hand





This ability takes a standard action to perform.

lockpick gun vs hand

She can pick simple locks by rapping firmly upon them, using the precise amount of pressure necessary in the precise location (known colloquially as "bumping" the lock). The picks are considered basic thieves' tools to non-lockpicks, and masterwork thieves' tools for other lockpicks.Īt 5th level, a lockpick's understanding of lock mechanisms has gone far beyond mere knowledge and practical application. Once they are complete, the custom picks grant an additional +4 to all Disable Device and Open Lock checks. Creating this set of instruments costs 500 gp, and requires 50 cumulative hours of labor. She adds her intelligence bonus to any saving throw or ability check when attempting to avoid damage or effects from mechanical traps.Īt 4th level, a lockpick may create her own special multifunction set of thieves' tools, designed to comlplement her individual style. Through her knowledge of trap engineering, a 3rd-level lockpick can prepare her reactions to mishaps before they happen. This benefit stacks with any feats or magical effects also increasing her speed. In addition, she may move at 3/4 her normal speed (round down) while searching for traps. Starting at 3rd level, a lockpick takes half the normal time to search for traps, open a lock, or disable a trap. It must be applied to Disable Device or Perception. The GM must decide whether a particular item will work as an improvised tool, and whether or not it will survive the attempt.Ī lockpick gains the Skill Focus feat for free at 2nd and 4th level. Trap sense bonuses gained from multiple classes stack.Ī 2nd level lockpick can use practically any tiny, slender, or long item to pick a lock-provided it's sturdy enough-and avoid the penalty for not having thieves' tools present.

lockpick gun vs hand

She adds her lockpick level to any Perception check made to look for traps.Īt 1st level, a lockpick gains an intuitive sense that alerts her to danger from traps, giving her a +1 bonus on Reflex saves made to avoid traps and a +1 dodge bonus to AC against attacks made by traps. This ability is identical to the rogue ability of the same name.Ī lockpick adds her lockpick level to all Disable Device checks. Lockpicks gain no proficiency with any weapon or armor.Ī lockpick can use the Perception skill to locate traps with a DC higher than 20, and he can use Disable Device to bypass a trap or disarm magic traps. The lockpick's class skills (and the key ability for each skill) are Acrobatics (Dex), Climb (Str), Craft (Int), Disable Device (Dex), Escape Artist (Dex), Perception (Wis), Profession (Wis), Sleight of Hand (Dex), Stealth (Dex), Swim (Str), Tand Use Rope (Dex).Īll of the following are features of the lockpick prestige class. Skill Focus (Disable Device, Open Lock, or Search). To qualify to become a lockpick, a character must fulfill all the following criteria.ĭisable Device 10 ranks, Open Lock 10 ranks, Search 10 ranks. The Lockpick Lockpick Table: The Lockpick Level







Lockpick gun vs hand